![]() My only issues with performance are the forced motion blur and occasionally blurry landscapes, the latter of which becomes an issue as you climb higher. 60 FPS makes everything just so much smoother and also makes inputs feel more responsive. Though there’s the option to prioritize resolution over frame rate, I can’t see why anyone would opt for that. The power of the PS5 results in Dying Light 2’s wonderfully fluid gameplay. Some seriously messed up stuff happens, but it’s tough to care about it with dialogue and characters this bland. Fortunately, they’re so unimpactful that I’ve already forgotten their names, so it hardly matters.ĭying Light 2 tackles many heavy topics, but the poor writing ruins any chance of emotional impact. Honestly, the “melee first, ask questions never” is a much more enjoyable way to play, though many characters will hate you for it. I started out by siding with the goodies, but quickly became bored at how the story was developing, and so ended up on the dark side. In Dying Light 2, players can choose to side with a “good” or “bad” faction. Thankfully, the devs at Techland have implemented a “Skip Dialogue” button that I ended up using for all but the main missions. Main man Aiden Caldwell is played well by voice actor Jonah Scott and he’s joined by a few standout allies, with Rosario Dawson’s Lawan being the main highlight.īeyond the primary cast, however, other characters are either totally forgettable or memorable only for their obnoxious qualities. It’s a predictable plot, but there are enough curious questions that need answers to push players forward. Stop me if you’ve heard this one beforeĭying Light 2’s narrative is a marked improvement over the original, with a more interesting protagonist leading the fight in a world that is almost totally taken over by the infected. Dying light 2 cast series#Looking past the pre-launch drama to the game itself, does this follow-up to 2015’s parkour-fuelled zombie survival title do enough to push the series forward in terms of story and gameplay, while also leveraging the power of the new-gen systems? Not quite. The explosion was an antenna the Renegades destroyed, and they’re targeting another one nearby.DYING LIGHT 2: STAY HUMAN REVIEW FOR PC, PS5, PS4, XBOX SERIES X|S, XBOX ONE, AND NINTENDO SWITCH.ĭying Light 2: Stay Human is finally here after a tumultuous development period. As you’re gliding along, Matt contacts you again. Matt asks you to investigate the strange explosion on the edge of Downtown and New Dawn Park, so leap off the tower and activate your paraglider. The next objective is more of a half objective. Interact with the nearby box to adjust the frequency. Climb up this one as well, and use the grappling hook again to reach the other side.Ĭlimb up that one, and you can activate the Tower at last. Kick the ladder down in case you fall, then slide on the rope to the next antenna. Climb up the rotating metal cylinders on one of the antenna segments, and then use the grappling hook to swing across to the next antenna. Turn On the Antenna and Adjust the FrequencyĪctually activating the antenna is a bit more involved, though. The next step leads you inside the building again, but this time, you need to climb up the elevator shaft to continue on.Ĭarry on until you reach the roof, where you can activate both the antenna and a safe zone, handy if night’s fallen and you don’t feel like surviving. If you fall, you can sling the hook over the last grapple point, then build up momentum so you can leap onto the scaffolding. You’ll reach a point where you grapple around the tower onto a fallen bit of scaffolding. There’s another chest with some decent loot, so grab that as well, then head back outside and use the grapple hook to get across.Ĭontinue following the tower up as before. Go inside the office, and grab the Inhibitor. A few of the higher points require quick grappling, so if you’re still getting used to aiming, take some time to practice before starting to climb.įollow the ledging up the tower until you reach a section with blown out windows. It’s essentially more of the same platforming and parkour you just did during Broadcast, only with bigger gaps you’ll need the grappling hook to help get across. The first antenna is on The Wharf’s western boundary at the top of a skyscraper. Only then will he help lead you to the GRE scientist. Matt wants you to activate more radio antennas to expand the Peacekeeper’s broadcast reach. While you’re in the area, pick up some side quests for extra XP. It’s straightforward and only asks you to speak with Matt in his quarters, without any timed or significant questions. The mission’s opening requirement calls you back to the PK Floating Fortress in the Wharf region once you finish The Shoe quest. ![]()
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